His C Assist certainly is more interesting thanks to this.Ĭrushing Knee Kick includes teleporting straight to an opponent and landing a mighty Dragon Punch. The tracking feature works well and makes Zamasu’s C Assists rather annoying for the opponents Super Saiyan Vegeta - Crushing Knee Kickĭo you like Dragon Punches in fighting games? SSJ Vegeta was nicely buffed for the ultimate build, and he finally becomes a better character, suitable for various levels of play. The startup is 28, which is pretty quick. In addition to that, Divine Authority has head invulnerability and goes through projectiles. It’s a surprisingly good-tracking assist with a big hitbox. Psychokinesis recreates 5H, having the same properties, such as hitting across the whole screen and being rather quick, with only 20 frames of startup.Ī great thing about this assist is that it’s an effective neutral tool, as if you have an additional Heavy hit, which is both projectile and a full-screen attack (with an extra hit, don’t forget that!) Be careful - Psychokinesis does not clash with beams. Freiza - Psychokinesisįrieza throws a bunch of rocks at your opponent. It would be more effective to consider Flash Fist an additional tool in your neutral moveset. Hit confirm is natural with this C Assist. This means it goes through ki blasts, so if you react to them, you have a chance to open up your opponent and start a combo. Jiren’s Flash Fist has a pretty quick startup and brings 5S properties to the table. Let’s start with a single-hitting beam assist. Top 10 C Assists in Dragon Ball FighterZ Jiren - Flash Fist But who knows, maybe this list of the best C Assists in DBFZ may motivate you to change the assists set for your existing team or even to try out someone new. Sure, I’m well aware that a C Assist is not the ultimate reason to choose a character for your team. But maybe we could pick up some of those C Assists even now - for more casual, “out-of-tournament” matches. Time is needed to see how this change will actually affect the esports scene. The cooldown is reduced now, making C Assists more appealing for the players. The DBFZ patch 1.32 addressed this issue. You sure want your assists to be ready as soon as possible. But their cooldown was … not very suitable for competitive fights. Introduction of extra Assists (back then) was a great step for Dragon Ball FighterZ - now, we have an even better choice of supportive attacks to expand the abilities of our teams.Ĭ Assists are generally the most powerful ones and could be really helpful.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |